Check peak CCU from a Slack request
Give a peak-concurrency question a clear next step. Notis reads the island and interval in Slack and retrieves the available peak CCU metric.
Trigger
Channel Message Received
Triggered when a message is posted in a Slack channel (public, private, or multi-party IM). Does NOT match direct messages.
Action
Get Island Peak CCU
Tool to retrieve peak concurrent users for an island. Use when you need to monitor the highest concurrent users over a specific interval.
Why this helps
A launch or promotion discussion can stall while someone leaves Slack to look up peak concurrency.
- Answer peak-CCU questions in the flow of launch planning.
- Use the interval stated in the team's Slack request.
- Keep metric results available in the chosen run-report channel.
Setup
Build it in a few focused steps.
- 1Connect Slack and Epic games to Notis once in the portal.
- 2Create an automation in the portal or ask Notis to check peak CCU for a Slack request.
- 3Give Notis one plain-language instruction to use the island code and interval in the message and report peak CCU.
- 4Choose the Slack channel message trigger and a channel for run reports.
- 5Test using a real Slack message with an island code and interval.
Questions about this workflow
What does peak CCU mean here?
It is the peak concurrent user metric for a Fortnite island over the interval supported by the Epic action.
What should I include in the request?
Include the island code and the interval you want checked so Notis can retrieve the relevant metric.
When this happens · Trigger
Do this · Action
Supported Triggers and Actions
Notis builds workflows that link Slack to Epic games. A trigger fires from one place; an action lands in another.
Slack triggers
Epic games actions
Recurring trigger
Notis starts this workflow on a schedule, such as daily, weekly, or during business hours.
Delete Preset Metadata Key
Tool to delete a metadata key-value pair associated with a Remote Control Preset. Use after confirming you have the correct preset name and metadata key.
Webhook trigger
Notis starts this workflow when an external tool or custom backend sends an HTTP request.
Get Island Metadata
Tool to fetch metadata for a specific Fortnite island by its code. Use when you have an island code and need detailed island information.
New Channel Created Trigger
Triggered when a new channel is created in Slack.
Get Island Average Minutes per Player
Tool to retrieve average minutes per unique player for a given island code and interval. Use when you need daily or more granular (hour/minute) player engagement metrics. Hourly/minute intervals may not be available.
Channel Message Received
Triggered when a message is posted in a Slack channel (public, private, or multi-party IM). Does NOT match direct messages.
Get Island Favorites Metrics
Tool to fetch how many times an island was added to favorites over a time interval. Use when analyzing island popularity trends.
Direct Message Received
Triggered when a new direct message (DM) is sent to a user in Slack. Catches all DMs across all DM channels.
Get Island Metrics by Interval
Tool to retrieve usage metrics for a Fortnite island aggregated by interval. Use when analyzing island usage over time buckets.
Message Reaction Added
Triggered when a reaction is added to a message in Slack. Supports optional filtering by channel and emoji name.
Get Island Minutes Played
Tool to retrieve total minutes played on an island during a given interval. Use after obtaining the island code to analyze player engagement metrics.
Message Reaction Removed
Triggered when a reaction is removed from a message in Slack. Supports optional filtering by channel and emoji name.
Get Island Peak CCU
Tool to retrieve peak concurrent users for an island. Use when you need to monitor the highest concurrent users over a specific interval.
Reaction Added Trigger
DEPRECATED: use `SLACK_MESSAGE_REACTION_ADDED` instead. Triggered when a reaction is added to a message in Slack.
Get Island Plays
Tool to retrieve the number of plays (session starts) for a Fortnite island. Use when you need play metrics for a specific island and time interval.
Connect any two apps with Notis in the middle.
Slack and Epic games, or any other combination from 1,000+ integrations.
When this happens · Trigger
Do this · Action
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