Know what your demo object can do
A scheduled function inventory can make technical demo preparation easier to pick back up after a context switch.
Trigger
Recurring schedule
Notis starts this workflow on a schedule, such as daily, weekly, or during business hours.
Action
List Blueprint-Callable Functions
Tool to list blueprint-callable functions on a UObject. Use when you need to inspect available functions for automation or debugging.
Why this helps
It takes extra effort to rediscover available object functions when demo preparation is interrupted.
- List blueprint-callable functions for a known UObject.
- Keep a reference handy for future demo planning.
- Avoid repeating exploratory setup when returning to a task.
Setup
Build it in a few focused steps.
- 1Connect Blackboard and Epic games to Notis once through the portal.
- 2Create a plain-language automation to list callable functions for the specified Unreal object path.
- 3Choose a recurring schedule and report channel, then test with a valid object path.
Questions about this workflow
Does this call a function?
No. It lists available blueprint-callable functions for the specified object.
What information is needed?
The instruction must identify the UObject path to inspect.
When this happens · Trigger
Do this · Action
Supported Triggers and Actions
Notis builds workflows that link Blackboard to Epic games. A trigger fires from one place; an action lands in another.
Blackboard triggers
Epic games actions
Recurring trigger
Notis starts this workflow on a schedule, such as daily, weekly, or during business hours.
Delete Preset Metadata Key
Tool to delete a metadata key-value pair associated with a Remote Control Preset. Use after confirming you have the correct preset name and metadata key.
Webhook trigger
Notis starts this workflow when an external tool or custom backend sends an HTTP request.
Get Island Metadata
Tool to fetch metadata for a specific Fortnite island by its code. Use when you have an island code and need detailed island information.
Get Island Average Minutes per Player
Tool to retrieve average minutes per unique player for a given island code and interval. Use when you need daily or more granular (hour/minute) player engagement metrics. Hourly/minute intervals may not be available.
Get Island Favorites Metrics
Tool to fetch how many times an island was added to favorites over a time interval. Use when analyzing island popularity trends.
Get Island Metrics by Interval
Tool to retrieve usage metrics for a Fortnite island aggregated by interval. Use when analyzing island usage over time buckets.
Get Island Minutes Played
Tool to retrieve total minutes played on an island during a given interval. Use after obtaining the island code to analyze player engagement metrics.
Get Island Peak CCU
Tool to retrieve peak concurrent users for an island. Use when you need to monitor the highest concurrent users over a specific interval.
Get Island Plays
Tool to retrieve the number of plays (session starts) for a Fortnite island. Use when you need play metrics for a specific island and time interval.
Connect any two apps with Notis in the middle.
Blackboard and Epic games, or any other combination from 1,000+ integrations.
When this happens · Trigger
Do this · Action
Save your first hour today.
7-day trial of any paid plan, with 20$ of usage included.
No card. Works with personal or business Epic games.